Archive | marzo 2012

Woman Wip

My try at sculpting a full woman figure in Blender. It’s not ZBrush, but it’s quite good as long as you don’t need millions of polys




An old unfinished project, just some basic sculpting, not very detailed. I want to make something ou of it, maybe…


© Juan Romero


© Juan Romero

Prueba con Blender. Blender test

© Juan Romero

Explorando visualización arquitectónica e iluminación interior con Blender. Un solo punto de luz (sol) e iluminación del cielo.

Exploring Arch viz and lighting on Blender. One lamp (sun) and sky. Had to cancel render but will make another one with at least 1K samples

Mami, iPad

© Juan Romero